The original was defined by its bright, pixelated colors and bold synth soundtrack, which set it apart from nearly every other survival horror game ever made, making its moments of darkness all the scarier. I’m deeply ambivalent of how Night Dive has fundamentally changed System Shock, leapfrogging decades of aesthetic conventions for a result that looks almost closer to the original BioShock or a modern first-person shooter. BioShock is still new enough that changes feel like they’re realizing the game’s potential It has all the bones of the original, but shows a radically different face. But the world had been totally reskinned, with new models, new controls, and new music and voiceovers. Formerly known as System Shock Remastered, our first look at the project from Night Dive Studios hewed very closely to the original, down to the placement of weapons and items. The BioShock remaster is arriving just as we’re seeing an update to its spiritual predecessor, 1994’s System Shock. This is what a remaster is supposed to do, in theory, as we’ve seen before with excellent examples like Grim Fandango. Instead, the updated version preserves the rosy mental image of BioShock I have from years ago, while video of the actual game looks blocky and flat by the standards of 2016. But as someone who played the first game around its release, this remaster doesn’t exactly feel better. Based on my short time with the series, it lives up to its modest ambitions, though it makes me wonder how, exactly, I want to experience older games.īoth BioShock and BioShock 2 are unambiguously upgraded: textures are finer, images higher-resolution, effects like water and fire more convincing. But it’s primarily a matter of upgrading the game’s framerate and graphics, which were showing their age after nine years for BioShock and six years for BioShock 2. In the case of BioShock: The Collection, the remaster does add a few extra features, like a series of commentary videos and a walkable museum of concepts that didn’t make it into BioShock. A game remaster can mean lots of things: updating the visuals rerecording the score changing control schemes adding or removing chunks of content. ( Infinite’s PC version "already meets current-gen console standards," says publisher 2K.)Ī video game remaster isn’t as cut and dry as, say, remastering an album. The collection includes BioShock, BioShock 2, and BioShock Infinite, all but the last remastered for Xbox One, PlayStation 4, and PC. Last week, I spent a couple hours with BioShock: The Collection, a compilation of the classic BioShock series.
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